Summon: Phoenix

Summon: Phoenix
Level8th Level Casting Time1 action Range20m
AoESingle DurationConcentration, up to 1 hour
SchoolPrimal ComponentsV, S, M (a fire crystal, which is a magicite that has been infused with the power of fire, worth at least 1,000gp)
ClassesBlack Mage

"I call upon the blazing star, the fiery wings of the sun, and the Flame of Life... I summon thee! Come, Phoenix!"

As you hold up the piece of magicite, you draw on energy from the Elemental Plane of Fire and call forth a manifestation of Phoenix, the Flame of Life.

A Huge manifestation of Phoenix appears for the duration in an unoccupied area within 20m of you. Phoenix is considered to be a creature that has HP equal to 150 + half of your maximum HP. If she drops to 0 HP, the spell ends and she dematerialises in a burst of flame. Phoenix emits bright light out to 20m, and dim light out another 20m. She knows how to speak and read Ivalician, Ignan and Celestial, and you can communicate telepathically to one another. She has the following stats:

STR DEX CON INT WIS CHA
18 (+4) 20 (+5) 17 (+3) 16 (+3) 21 (+5) 14 (+2)

AC15
Speed8m, Fly: 24m
Damage AbsorptionsFIRE
Damage ImmunitiesPOISON
Damage ResistancesHOLY, ICE; BLUNT, SLASH, PIERCE from non-magickal attacks
Damage WeaknessesWATER
Condition ImmunitiesAblaze, Berserk, Brittle, Charm, Confusion, Exhaustion, Instant KO, Oil, Poison
SensesDarkvision 20m, passive Perception 15

When you cast this spell, and as a bonus action on your turn, provided that Phoenix is within 100m of you and not

Incapacitated
, you can move Phoenix a distance up to her speed, and you can mentally command Phoenix to do one of the following abilities:

At the DM's discretion, Phoenix could perform other actions, such as interacting with objects. Phoenix is a Chaotic Good creature, so if you or your allies are performing acts strongly not aligned with hers, Phoenix can force you to make a DC 15 Charisma save at the end of your turn. On a failed save, Phoenix can dismiss herself back to the Elemental Plane of Fire. On a successful save, Phoenix remains in your services, but the DC of this Charisma save increases by 5.

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